-
pixel envy, part one
The challenge for a small indie game studio in competing with a deep-pocketed game development giant is obviously resources. I need to make everything.
-
head shots
This blog could so easily—too easily—turn into a gripe-athon. I could, every day, call out yet another fist-shaking-in-air observation from the creep of algorithms into the creative realm.
-
artificial audience
If you are reading this it’s now unlikely that Google helped you find it.
-
understood voice
I had one of those glorious “fuck you” moments when I was submitting a short blurb of text I’d written through a form one otherwise unexceptional day last winter.





